[REQ] Auto add fanart.jpg and poster.jpg

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andCoffee
Posts: 10
Joined: 22 Sep 2015, 05:27

[REQ] Auto add fanart.jpg and poster.jpg

Post by andCoffee » 30 Jul 2017, 20:35

Hello,

I was wondering if anyone could help me create a script that adds the same fanart.jpg and poster.jpg to a folder after unpack. I use Plex for sports and it likes to auto-generate thumbnails that often contain spoilers (both in the poster and the fanart) so I'd everything that post-processes under my "Sports" category to add in a generic fanart image and poster image. This should prevent Plex from auto-generating anything.

I wouldn't need the script to generate images - just use a single image that I've already created.

Thanks for any help!

hugbug
Developer & Admin
Posts: 6720
Joined: 09 Sep 2008, 11:58
Location: Germany (NRW)

Re: [REQ] Auto add fanart.jpg and poster.jpg

Post by hugbug » 31 Jul 2017, 06:16

So a simple copy command?
What is your OS?

andCoffee
Posts: 10
Joined: 22 Sep 2015, 05:27

Re: [REQ] Auto add fanart.jpg and poster.jpg

Post by andCoffee » 31 Jul 2017, 10:35

hugbug wrote:
31 Jul 2017, 06:16
So a simple copy command?
What is your OS?
Pretty much. I'm using Unraid (which is Linux). This is what I was trying to work with, but it doesn't seem to be going:

Code: Select all

#!/bin/sh 

###########################################
### NZBGET POST-PROCESSING SCRIPT       ###

# Copy generic fanart and poster to file destination directory.
#
# This prevents spoilers in auto-generated thumbnails

### NZBGET POST-PROCESSING SCRIPT       ###
###########################################

cp $(MainDir)/poster.jpg $(NZBPP_DIRECTORY)
cp $(MainDir)/fanart.jpg $(NZBPP_DIRECTORY)

hugbug
Developer & Admin
Posts: 6720
Joined: 09 Sep 2008, 11:58
Location: Germany (NRW)

Re: [REQ] Auto add fanart.jpg and poster.jpg

Post by hugbug » 31 Jul 2017, 11:33

but it doesn't seem to be going:
Was the script executed at all? NZBGet prints to log a message like "Executing script xxx".
If not - check if the script was selected for nzb - click on nzb, then button "Postprocess"

The script must also end with

Code: Select all

exit 93
Otherwise nzbget will show it as failed.

For details see https://nzbget.net/post-processing-scripts.

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